The mobile update is a gradual process, different users will randomly get it at different times, but don't worry - that's normal. Depending on your settings, the Struckd app may automatically update when the version is available.
Struckd Studio for Web will automatically load the newest version once it's available when you visit https://www.struckd.com/struckd-studio-web.
- Increased the size of the chat window and right side panels in the create mode by 20% for better readability.
- Added a warning when enabling multiplayer mode, informing users that Muse behavior will be disabled as it's not currently supported for multiplayer games.
- Certain characters' upper bodies would not follow their aim. This issue has been fixed now, meaning your characters should no longer have twisted upper bodies.
- Fixed a visual issues with the following nodes:
- Flow (Wait For All, Wait For Any, Repeat While)
- Logic (Set Variable)
- Resolved an issue where "display text on screen" node froze the camera in desktop mode, thus not allowing the player to rotate the camera as long as the text was on the screen.
- Resolved an issue where the node "on pickup". Picking up the object would cause this object to lose its reference and not working as expected.
- Fixed a Muse Behavior issue where sounds could be triggered simultaneously, and then preventing your character from moving.
- On Muse Behavior, changing Health Points stats was not working properly. It was increasing the max. health, but it wouldn't change the current health nor update the health number. This issue has been fixed now.
- Enabled save game functionality for games with custom Muse Behavior logic. Graph states are now saved correctly as well.
- Fixed an issue preventing Unity login from working on standalone players when accessing games through play.unity.com.
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